====== Movement ====== ===== FTL ===== Name - **FTL Drive** \\ Type - FTL \\ Function - Consume \\ Hard Points - 6 \\ Integrity - 100 \\ Minimum - 50 \\ Tolerance - 0 \\ Optimal - 500 \\ Maximum - 500 \\ Charge - 20 \\ Bleed - 100 \\ ===== Propulsion ===== Name - **Main Engines** \\ Type - Propulsion \\ Function - Consume \\ Hard Points10 \\ Integrity - 400 \\ Minimum - 1 \\ Tolerance - 0 \\ Optimal - 600 \\ Maximum - 600 \\ Charge - 20 \\ Bleed - 1000 \\ ---- Name - **Main Engines (Class 1)** \\ Type - Propulsion \\ Function - Consume \\ Hard Points - 5 \\ Integrity - 100 \\ Minimum - 1 \\ Tolerance - 0 \\ Optimal - 800 \\ Maximum - 800 \\ Charge - 20 \\ Bleed - 1000 \\ //Note:// Class 1 Engines are designed for fighters with a higher speed. ===== Maneuvering ===== Name - **Maneuvering Thrusters** \\ Type - Maneuver \\ Function - Consume \\ Hard Points - 2 \\ Integrity - 150 \\ Minimum - 1 \\ Tolerance - 0 \\ Optimal - 13 \\ Maximum - 13 \\ Charge - 30 \\ Bleed - 1000 \\ ---- Name - **Thrusters X30** \\ Type - Maneuver \\ Function - Consume \\ Hard Points - 2 \\ Integrity - 50 \\ Minimum - 1 \\ Tolerance - 0 \\ Optimal - 30 \\ Maximum - 30 \\ Charge - 30 \\ Bleed - 1000 \\ //Note:// Thrusters X30 are designed for use in the more maneuverable fighter sized vessels ---- Components : [[canon:components:power|Power]] | **Movement** | [[canon:components:weapons|Weapons]] | [[canon:components:other|Other]]