====== Development Roadmap ====== Roadmap Update November 2020: {{youtube>Z33ArhVhR_w?medium}} ===== Near Term ===== Near Term are items that are actively being worked on and intended to be released sometime Early to Mid 2021. * Flight Console * Nav Buoys * Distances / ETAs * Tactical Console * Weapon Configuration * Mines * Turret Drones * Target Counts on Radar by Contact * Science Console * Improved Scan Details * Scan Limitations * Detect When Being Scanned * Probes * Engineer Console * Shield Frequencies * Modified Energy Use (Base of Level) * Comms (Soon to be Operations) * Fighter/Squadron Launch/Recall * Comm Buoys * Vessels * Cloaking * Repair Limitations * Game Master * Better Player Detail * Master Object List * Missions!! * New Missions * Training Campaign ===== Mid Term ===== Mid Term items are slotted to be worked on as near term items get completed. Expected development Mid to Late 2021. * Flight * Course Plotting * Tactical * Threat Analysis * Shield Modifications * System Targeting * Operations * Deck Comms * 3D NPCs on Screen * NPC Dialog Audio * Medical * Health Analysis * Disease Control * Area Effects * Radiation, etc * Nebulas! * Planets * Locations (Bases, etc) * More 3D Detail * Fighter playable * Generic Ships Console * Buffs * Enhanced Dialog * Missions * Other Short Campaigns * Vessels * Variants * Models * Detail Improvements * Steam Workshop * ===== Long Term ===== Long Term Items are on the list, but won't be implemented until Later 2021 and beyond * Built in Player Audio/Video Communications * Matchmaking Improvements * Single Player (Fighter) Missions/Campaign * WebGL * Main Campaign