Table of Contents

Movement

FTL

Name - FTL Drive
Type - FTL
Function - Consume
Hard Points - 6

Integrity - 100
Minimum - 50
Tolerance - 0

Optimal - 500
Maximum - 500
Charge - 20
Bleed - 100

Propulsion

Name - Main Engines
Type - Propulsion
Function - Consume
Hard Points10

Integrity - 400
Minimum - 1
Tolerance - 0

Optimal - 600
Maximum - 600
Charge - 20
Bleed - 1000


Name - Main Engines (Class 1)
Type - Propulsion
Function - Consume
Hard Points - 5

Integrity - 100
Minimum - 1
Tolerance - 0

Optimal - 800
Maximum - 800
Charge - 20
Bleed - 1000
Note: Class 1 Engines are designed for fighters with a higher speed.

Maneuvering

Name - Maneuvering Thrusters
Type - Maneuver
Function - Consume
Hard Points - 2

Integrity - 150
Minimum - 1
Tolerance - 0

Optimal - 13
Maximum - 13
Charge - 30
Bleed - 1000


Name - Thrusters X30
Type - Maneuver
Function - Consume
Hard Points - 2

Integrity - 50
Minimum - 1
Tolerance - 0

Optimal - 30
Maximum - 30
Charge - 30
Bleed - 1000
Note: Thrusters X30 are designed for use in the more maneuverable fighter sized vessels


Components : Power | Movement | Weapons | Other