Name - Weapon Systems
Type - WeaponSystem
Function - Consume
Hard Points - 5
Integrity - 500
Minimum - 0
Tolerance - 0
Optimal - 1000
Maximum - 1000
Charge - 5
Bleed - 10
Name - Weapon Systems F1
Type - WeaponSystem
Function - Consume
Hard Points - 2
Integrity - 50
Minimum - 0
Tolerance - 0
Optimal - 200
Maximum - 200
Charge - 2
Bleed - 10
All Cannons are Type - Weapon and Function - Store. All Cannons get their energy from the Weapon System, so the Optimal, Max, Charge, and Bleed are ignored. They are replaced by Energy and Recycle which are how much energy the weapon draws from the weapon system and how quickly it charges respectively.
Name | APG | GPG | ION | ION E6 | PHOTON | PR18 | PULSE | PULSE ER | PULSE II |
---|---|---|---|---|---|---|---|---|---|
Company | |||||||||
Hard Points | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Integrity | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
Minimum | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Tolerance | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Class | Projectile | Projectile | Projectile | Projectile | Projectile | Projectile | Projectile | Projectile | Projectile |
Recycle | 2 | 1 | 0.6 | 3 | 10 | 0.14 | 4 | 4 | 0.4 |
Energy | 4 | 10 | 3 | 8 | 20 | 1 | 7 | 7 | 0.8 |
Speed | 5000 | 8000 | 8000 | 8000 | 1500 | 9000 | 8000 | 8000 | 8000 |
Range | 30000 | 35000 | 20000 | 20000 | 60000 | 20000 | 20000 | 80000 | 20000 |
Damage Type | Piercing | Piercing | Electrical | Electrical | Radiation | Piercing | Piercing | Piercing | Piercing |
Damage | 4 | 3 | 2 | 30 | 1 | 10 | 10 | 10 | 0.25 |
Missile Systems use ordinance for their loading times, speed, range, damage, and damage type.
Name - LRM (Long Range Missile)
Hard Points - 1
Integrity - 20
Minimum - 0
Tolerance - 0
Weapon Class - Missile
Recycle - 20
Energy - 2
Ammo 20
Max Ammo 100
Name - LRM FR (Long Range Missile Fast Reload)
Hard Points - 1
Integrity - 20
Minimum - 0
Tolerance - 0
Weapon Class - Missile
Recycle - 10
Energy - 2
Ammo 20
Max Ammo 100
All Shields are of Type - Shield and Function - Consume
Name | Shield Generator | Shield Generator 500 | Shield Generator 4K |
---|---|---|---|
Company | |||
Hard Points | 4 | 4 | 4 |
STATS | |||
Integrity | 100 | 100 | 100 |
Minimum | 0 | 0 | 0 |
Tolerance | 0.9 | 0.9 | 0.9 |
LEVELS | |||
Optimal | 100 | 500 | 1000 |
Maximum | 100 | 500 | 1000 |
Charge | 1 | 1 | 5 |
Bleed | 10 | 10 | 10 |