Behaviors are how the object behaves.
| Behavior | Description |
|---|---|
| Idle | Fly Casual |
| Active | Should Replace Patrol as the DEFAULT |
| Hold | Hold. Do Nothing |
| Patrol | Looking For Trouble |
| PlayerHold | Wait For Players Arrival |
| Surrendered | Live To Fight Another Day |
| Defend ǂ | Defend This Location |
| Escort ǂ | Escort Object(s) |
| Support ǂ | Support Any Local Craft. Repair, Refuel |
| Flee ǂ | Run Away! |
| Intercept ǂ | Attack! |
| Navigate ǂ | Go To Flight Target |
| Follow ǂ * | Follow Target, Staying Tight But Never Going Faster Than The Target. |
| GoToWaypoint ǂ | Go To Assigned Waypoint |
ǂ The following will move to Tasks
* Currently does not work