Behaviors are how the object behaves.
Behavior | Description |
---|---|
Idle | Fly Casual |
Active | Should Replace Patrol as the DEFAULT |
Hold | Hold. Do Nothing |
Patrol | Looking For Trouble |
PlayerHold | Wait For Players Arrival |
Surrendered | Live To Fight Another Day |
Defend ǂ | Defend This Location |
Escort ǂ | Escort Object(s) |
Support ǂ | Support Any Local Craft. Repair, Refuel |
Flee ǂ | Run Away! |
Intercept ǂ | Attack! |
Navigate ǂ | Go To Flight Target |
Follow ǂ * | Follow Target, Staying Tight But Never Going Faster Than The Target. |
GoToWaypoint ǂ | Go To Assigned Waypoint |
ǂ The following will move to Tasks
* Currently does not work