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controllers:dmx [2022/01/30 20:07] – [Setting up DMX lighting in Horizons] hedgiepicontrollers:dmx [2022/01/30 20:26] (current) – [Setting up DMX lighting in Horizons] hedgiepi
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 Note: As of release 28.1, in order to use DMX, the game needs to the launched from the Horizons.exe file in the games bin folder. If you open the launcher, you will need to reconfigure any updates you had to do to the config file and reenable DMX on the DMX Controller page in the Designer. Note: As of release 28.1, in order to use DMX, the game needs to the launched from the Horizons.exe file in the games bin folder. If you open the launcher, you will need to reconfigure any updates you had to do to the config file and reenable DMX on the DMX Controller page in the Designer.
  
-**Sample Fixture 1 - RGB+**Sample Fixture 1 - RGB**
 ^ Color  ^ Address  ^ ^ Color  ^ Address  ^
 | Red    | 1        | | Red    | 1        |
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 | Blue   | 3        | | Blue   | 3        |
  
-**Sample Fixture 2 - RGBA+**Sample Fixture 2 - RGBA**
 ^ Color  ^ Address  ^ ^ Color  ^ Address  ^
 | Red    | 1        | | Red    | 1        |
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 | Amber  | 4        | | Amber  | 4        |
  
-**Sample Fixture 3 - ARGB +**Sample Fixture 3 - ARGB** 
-^ Color  ^ Address +^ Color             ^ Address 
-Red    | 1        | +Alpha (Intensity) | 1        | 
-Green  | 2        | +Red               | 2        | 
-Blue   | 3        |+Green             | 3        | 
 +| Blue              | 4        |
  
-**Sample Fixture 4 - ARGB, strobe, fade +**Sample Fixture 4 - ARGB, strobe, fade** 
-^ Color  ^ Address +^ Color             ^ Address 
-Red    | 1        | +Alpha (Intensity) | 1        | 
-Green  | 2        | +Red               | 2        | 
-Blue   | 3        | +Green             | 3        | 
-Amber  | 4        |+Blue              | 4        | 
 +| Strobe            | 5        | 
 +| Fade              | 6        |
  
 ===== Step One: Plug in DMX lights Daisy Chain ===== ===== Step One: Plug in DMX lights Daisy Chain =====
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 Click on your Windows start menu and type “Device Manager”. Click on the device manager, which will open a window similar to the one shown here. Scroll down to “Ports (COM & LPT)”. Find the USB device for your DMX controller here. Note the number next to COM in the parenthesis. Click on your Windows start menu and type “Device Manager”. Click on the device manager, which will open a window similar to the one shown here. Scroll down to “Ports (COM & LPT)”. Find the USB device for your DMX controller here. Note the number next to COM in the parenthesis.
  
-[Insert Step2_A image here]+{{:controllers:dmx:dmxsetup:step2_a.png?600|}}
  
 Example: On HedgiePi’s computer, the OpenDMX controller is showing up on COM 3. Example: On HedgiePi’s computer, the OpenDMX controller is showing up on COM 3.
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 If your having trouble finding this specific line in the file, use CTRL+F and type Controllers to navigate to the line. If your having trouble finding this specific line in the file, use CTRL+F and type Controllers to navigate to the line.
  
-[Insert Step2_B image here]+{{:controllers:dmx:dmxsetup:step2_b.png|}}
  
 If you had Horizons open when making this change, be sure to close and reopen Horizons for this setting to take effect. Note: As of release 28.1, in order to use DMX, the game needs to the launched from the Horizons.exe file in the games bin folder, which is typically found in C:\Program Files (x86)\Starship Horizons\Bin. If you open the launcher, you will need to reconfigure any updates you had to do to the config file and reenable DMX on the DMX Controller page in the Designer. If you had Horizons open when making this change, be sure to close and reopen Horizons for this setting to take effect. Note: As of release 28.1, in order to use DMX, the game needs to the launched from the Horizons.exe file in the games bin folder, which is typically found in C:\Program Files (x86)\Starship Horizons\Bin. If you open the launcher, you will need to reconfigure any updates you had to do to the config file and reenable DMX on the DMX Controller page in the Designer.
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 Once fixtures are plugged in and the server is running, open the Designer which is opened like a console from the station select screen. Open a browser, navigate to localhost:1864, and you’ll see the below screen. Click on “Designer”. Once fixtures are plugged in and the server is running, open the Designer which is opened like a console from the station select screen. Open a browser, navigate to localhost:1864, and you’ll see the below screen. Click on “Designer”.
  
-[Insert Step3_A image here]+{{:controllers:dmx:dmxsetup:step3_a.png?600|}}
  
 Once in the Designer, click on “DMX” under the “Controllers” heading in the menu on the left. Once in the Designer, click on “DMX” under the “Controllers” heading in the menu on the left.
  
-[Insert Step3_B image here]+{{:controllers:dmx:dmxsetup:step3_b.png?600|}}
  
 Type in a name for the controller you are using, or leave it as the default name “DMX”. Select the type of controller being used from the drop down, which should be listed on the device you are using as the DMX controller. The heart beat settings largely depend on your lights and what rate they handle. Depending on your devices, you may need to check the “Constant Delivery” check box as well. Type in a name for the controller you are using, or leave it as the default name “DMX”. Select the type of controller being used from the drop down, which should be listed on the device you are using as the DMX controller. The heart beat settings largely depend on your lights and what rate they handle. Depending on your devices, you may need to check the “Constant Delivery” check box as well.
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 Example: HedgiePi using the following setup for the DMX controller. Example: HedgiePi using the following setup for the DMX controller.
  
-[Insert Step3_C image here]+{{:controllers:dmx:dmxsetup:step3_c.png?600|}}
  
 ===== Step Four: Add DMX Devices ===== ===== Step Four: Add DMX Devices =====
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 In the Designer click on “Devices” under the “Advanced” heading on the left. In the Designer click on “Devices” under the “Advanced” heading on the left.
  
-[Insert Step4_A image here]+{{:controllers:dmx:dmxsetup:step4_a.png?600|}}
  
 Click “Add A Device” to bring up the Add Device Wizard. Click “Add A Device” to bring up the Add Device Wizard.
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 For the first device, “DMX effects”, input the desired name and description in the text boxes. Click “Next”. For the first device, “DMX effects”, input the desired name and description in the text boxes. Click “Next”.
  
-[Insert Step4_B image here]+{{:controllers:dmx:dmxsetup:step4_b.png?400|}}
  
 Next, select “DMX” for the Device Type, which will automatically take you to the next screen in the wizard. Next, select “DMX” for the Device Type, which will automatically take you to the next screen in the wizard.
  
-[Insert Step4_C image here]+{{:controllers:dmx:dmxsetup:step4_c.png?400|}}
  
 In the next step of the wizard, you will need to know which format your device uses. If you don’t know and don’t have a device manual to reference, some guess and check can help here (using another DMX software, such as FreeStyler or QLC+, is helping in doing this quickly). If your lights are not one of the options, pick the closest. We can edit the format manually later. Clicking the desired device format will automatically take you to the next screen of the wizard. In the next step of the wizard, you will need to know which format your device uses. If you don’t know and don’t have a device manual to reference, some guess and check can help here (using another DMX software, such as FreeStyler or QLC+, is helping in doing this quickly). If your lights are not one of the options, pick the closest. We can edit the format manually later. Clicking the desired device format will automatically take you to the next screen of the wizard.
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 Example: HedgiePi’s DMX lights are actually 6 channel (like sample fixture 4), but the first 4 channels are ARGB, so HedgiePi chose ARGB as the DMX Device format. Example: HedgiePi’s DMX lights are actually 6 channel (like sample fixture 4), but the first 4 channels are ARGB, so HedgiePi chose ARGB as the DMX Device format.
  
-[Insert Step4_D image here]+{{:controllers:dmx:dmxsetup:step4_d.png?400|}}
  
 Next, you’ll need to select the starting channel for the device. Then click “Next”. Next, you’ll need to select the starting channel for the device. Then click “Next”.
 Example: Since this is the first device being used, HedgiePi is picking channel 1. Example: Since this is the first device being used, HedgiePi is picking channel 1.
  
-[Insert Step4_E image here]+{{:controllers:dmx:dmxsetup:step4_e.png?600|}}
  
 Clicking “Finish” will complete the Add Device Wizard. Clicking “Finish” will complete the Add Device Wizard.
 Now the device will show up in the list of devices.  Now the device will show up in the list of devices. 
  
-[Insert Step4_F image here]+{{:controllers:dmx:dmxsetup:step4_f.png?600|}}
  
 Clicking on the device here will allow for any manual updates to the settings as required. Open the Edit Device window by clicking on it’s name in the list.  Clicking on the device here will allow for any manual updates to the settings as required. Open the Edit Device window by clicking on it’s name in the list. 
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 Example: The last 2 channels for HedgiePi’s DMX lights (strobe and fade) are not as useful in Horizons, so HedgiePi just skipped the channels rather than adding them.  Example: The last 2 channels for HedgiePi’s DMX lights (strobe and fade) are not as useful in Horizons, so HedgiePi just skipped the channels rather than adding them. 
  
-[Insert Step4_G image here]+{{:controllers:dmx:dmxsetup:step4_g.png?400|}}
  
 Repeat the process for the “DMX Alerts”, For the starting channel, pick a value after the number of channels your “DMX Effects” devices use to avoid channel interference. Repeat the process for the “DMX Alerts”, For the starting channel, pick a value after the number of channels your “DMX Effects” devices use to avoid channel interference.
  
-**Starting Channel+**Starting Channel**
 ^ "DMX Effects" Device Channels ^ Starting Address for "DMX Alerts" Device ^ ^ "DMX Effects" Device Channels ^ Starting Address for "DMX Alerts" Device ^
 | 3    | 4        | | 3    | 4        |
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 Once in Modules, click “Custom”. Once in Modules, click “Custom”.
  
-[Insert Step5_A image here]+{{:controllers:dmx:dmxsetup:step5_a.png?600|}}
  
 Once inside the Custom Module, click “Events” under the “World Building” sub-heading. This will take you to a list of events that happen in game, which is where you can edit and test DMX settings for the various events. Once inside the Custom Module, click “Events” under the “World Building” sub-heading. This will take you to a list of events that happen in game, which is where you can edit and test DMX settings for the various events.
  
-[Insert Step5_B image here]+{{:controllers:dmx:dmxsetup:step5_b.png?600|}}
  
 Start with Blue Alert by clicking on the “Blue Alert” event name. This opens an “Edit Event” Window similar to one of the two images below. Start with Blue Alert by clicking on the “Blue Alert” event name. This opens an “Edit Event” Window similar to one of the two images below.
  
-[Insert Step5_C and Step5_D images here]+{{:controllers:dmx:dmxsetup:step5_c.png?600|}}{{:controllers:dmx:dmxsetup:step5_d.png?600|}}
  
 Each event has several fields. For already created events, there is additional setup actions to do for DMX for each event. Click on the item under the “Actions” header, which may read “undefined” or “DMX: DMX Alerts Set To [color] for 100 ms”. Clicking this item will open an “Edit Action” window. Each event has several fields. For already created events, there is additional setup actions to do for DMX for each event. Click on the item under the “Actions” header, which may read “undefined” or “DMX: DMX Alerts Set To [color] for 100 ms”. Clicking this item will open an “Edit Action” window.
  
-[Insert Step5_E image here]+{{:controllers:dmx:dmxsetup:step5_e.png?400|}}
  
 Inside the Edit Action window, set the Track to the desired device that we set up. Since this is an Alert light, set this to the “DMX Alerts” Track. Make sure the “Set As Base Values” box is checked and the color is set to blue according to your channels. Save these settings. Repeat this step for each Action in each Event. Note: You can edit the color mix here to work to your fixtures and color preference. If your device has an Alpha channel, be sure to set this to 255 to ensure the light turns on. Inside the Edit Action window, set the Track to the desired device that we set up. Since this is an Alert light, set this to the “DMX Alerts” Track. Make sure the “Set As Base Values” box is checked and the color is set to blue according to your channels. Save these settings. Repeat this step for each Action in each Event. Note: You can edit the color mix here to work to your fixtures and color preference. If your device has an Alpha channel, be sure to set this to 255 to ensure the light turns on.
controllers/dmx.1643573244.txt.gz · Last modified: 2022/01/30 20:07 by hedgiepi