This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
development:roadmap [2021/05/05 17:48] – added youtube link jazzy | development:roadmap [2021/05/15 15:21] – hemacast | ||
---|---|---|---|
Line 5: | Line 5: | ||
//The written list is coming soon!// | //The written list is coming soon!// | ||
- | <color # | + | ===== Near Term ===== |
- | * Unordered List Item | + | |
- | <color #00a2e8>**Mid Term**</color> | + | Near Term are items that are actively being worked on and intended to be released sometime Early to Mid 2021. |
- | * Unordered List Item | + | |
+ | | ||
+ | | ||
+ | | ||
+ | * Weapon Configuration | ||
+ | * Mines | ||
+ | * Turret Drones | ||
+ | * Target Counts on Radar by Contact | ||
+ | * Science Console | ||
+ | * Improved Scan Details | ||
+ | * Scan Limitations | ||
+ | * Detect When Being Scanned | ||
+ | * Probes | ||
+ | * Engineer Console | ||
+ | * Shield Frequencies | ||
+ | * Modified Energy Use (Base of Level) | ||
+ | * Comms (Soon to be Operations) | ||
+ | * Fighter/Squadron Launch/ | ||
+ | * Comm Buoys | ||
+ | * Consoles (Overall) | ||
+ | * Radar Improvements | ||
+ | * Scaling | ||
+ | * Explosion Indicators | ||
- | <color #00a2e8>**Long Term**</color> | + | |
- | * Unordered List Item | + | |
+ | * Repair Limitations | ||
+ | * Pedia Viewer/ | ||
+ | * First Time Helper Screens | ||
+ | * Game Master | ||
+ | * Better Spawn Control | ||
+ | * Object Management | ||
+ | * Encounter Management | ||
+ | * Better Player Detail | ||
+ | * Radar Relative to Selected Ship | ||
+ | * Master Object List | ||
+ | * Missions!! | ||
+ | * New Missions | ||
+ | * Training Campaign | ||
+ | |||
+ | ===== Mid Term ===== | ||
+ | |||
+ | Mid Term items are slotted to be worked on as near term items get completed. Expected development Mid to Late 2021. | ||
+ | * Flight | ||
+ | * Course Plotting | ||
+ | * Tactical | ||
+ | * Threat Analysis | ||
+ | * Shield Modifications | ||
+ | * System Targeting | ||
+ | * Operations | ||
+ | * Deck Comms | ||
+ | * 3D NPCs on Screen | ||
+ | * NPC Dialog Audio | ||
+ | * Medical | ||
+ | * Health Analysis | ||
+ | * Disease Control | ||
+ | * Area Effects | ||
+ | * Radiation, etc | ||
+ | * Nebulas! | ||
+ | * Planets | ||
+ | * Locations (Bases, etc) | ||
+ | * More 3D Detail | ||
+ | * Generic Ships Console | ||
+ | * Buffs | ||
+ | * Enhanced Dialog | ||
+ | * Missions | ||
+ | * Other Short Campaigns | ||
+ | * Vessels | ||
+ | * Variants | ||
+ | * Models | ||
+ | * Detail Improvements | ||
+ | * Steam Workshop | ||
+ | * | ||
+ | ===== Long Term ===== | ||
+ | |||
+ | Long Term Items are on the list, but won't be implemented until Later 2021 and beyond | ||
+ | | ||
+ | | ||
+ | * Single Player (Fighter) Missions/Campaign | ||
+ | * WebGL | ||
+ | * Main Campaign |