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modding:campaigns [2021/04/27 03:33] – updated to match other Designer pages. Added roadmap link. 24.239.107.14modding:campaigns [2022/01/25 23:00] (current) hemacast
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 This game feature is still under development. For more information, please consult the [[development:roadmap|roadmap]]. This game feature is still under development. For more information, please consult the [[development:roadmap|roadmap]].
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 +
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 +===== What It Will Become =====
 +
 +Campaigns are made up of multiple missions. These missions are steps in the campaign. Successful or unsuccessful completion of missions will advance the player through the campaign. Like Dialogs, the event structure of a campaign is more like a tree than a straight timeline. 
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 +----
 +Jump To |
 +[[modding:modules|Modules]] | **Campaigns** | [[modding:missions|Missions]] | [[modding:dialog|Dialog]] | [[modding:encounters|Encounters]]
modding/campaigns.1619494409.txt.gz · Last modified: 2021/04/27 03:33 by 24.239.107.14