This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
modding:campaigns [2021/04/27 03:33] – updated to match other Designer pages. Added roadmap link. 24.239.107.14 | modding:campaigns [2022/01/25 23:00] (current) – hemacast | ||
---|---|---|---|
Line 2: | Line 2: | ||
This game feature is still under development. For more information, | This game feature is still under development. For more information, | ||
+ | |||
+ | |||
+ | |||
+ | ===== What It Will Become ===== | ||
+ | |||
+ | Campaigns are made up of multiple missions. These missions are steps in the campaign. Successful or unsuccessful completion of missions will advance the player through the campaign. Like Dialogs, the event structure of a campaign is more like a tree than a straight timeline. | ||
+ | |||
+ | ---- | ||
+ | Jump To | | ||
+ | [[modding: |