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modding:components [2021/07/25 12:58] – Added component types nikkeh | modding:components [2022/01/25 15:25] – [Adding Components: General] hemacast | ||
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======Components====== | ======Components====== | ||
- | Components are the mechanical systems of the ship which attach to Hardpoints. Examples of a component are: ShieldGenerator 4K, IonCannon, LaserCannon, | + | Components are the mechanical systems of the ship which attach to Hardpoints. Examples of a component are: ShieldGenerator 4K, IonCannon, LaserCannon, |
Uninstalled components appear as a type of Cargo and can be transferred, | Uninstalled components appear as a type of Cargo and can be transferred, | ||
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| Type | The commodity type (which sets what type of hardpoint it can be bound to). | | | Type | The commodity type (which sets what type of hardpoint it can be bound to). | | ||
| Function | | Function | ||
- | | Company | + | | [[canon: |
- | | Model | Does this commodity have a 3D model that represents it. | | + | | [[modding: |
| Hardpoints | | Hardpoints | ||
| Consume by Level? | | Consume by Level? |