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modding:missions [2021/04/25 21:05] – created sintax7 | modding:missions [2021/05/03 06:03] – 24.239.107.14 | ||
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- | **Missions** | + | ====== |
- | Minimum | + | The missions menu empowers Game Masters to create and edit missions within Starship Horizons Modules. There are many submenus for the mission |
- | General mission | + | |
+ | ===== General | ||
+ | |||
+ | This menu allows for the naming, categorization, | ||
+ | |||
+ | ===== Marquee ===== | ||
+ | |||
+ | This menu allows GMs to set the marquee image that is displayed when the mission is selected in the mission select screen. | ||
+ | |||
+ | ===== Prologue & Epilogue ===== | ||
+ | |||
+ | The Prologue and Epilogue messages will display before and after the mission, respectively. Use those menus to set the messages or deactivate them. | ||
+ | |||
+ | ===== Players & Spawn Points ===== | ||
+ | |||
+ | The **Players Menu** allows for the adding of player ships. Here GMs set the Name, Designation, | ||
+ | |||
+ | Each player ship requires a **Spawn Point**. Use the Spawn Point menu to set these points in space. | ||
+ | |||
+ | ===== Objectives ===== | ||
+ | |||
+ | Add [[modding: | ||
+ | |||
+ | ===== Comm Channels ===== | ||
+ | |||
+ | This menu allows for creating predefined comm channels. These channels can contain more ships and be marked as not-closeable. Tagged ships (by name or object tag) will be in that channel with the Player ship. | ||
+ | |||
+ | ===== Objects ===== | ||
+ | |||
+ | The creation of an [[modding: | ||
+ | |||
+ | |||
+ | ===== Encounters ===== | ||
+ | |||
+ | [[modding: | ||
+ | |||
+ | |||
+ | ===== Events ===== | ||
+ | |||
+ | [[modding: | ||
+ | |||
+ | ===== Variables ===== | ||
+ | |||
+ | [[modding: | ||
+ | |||
+ | * **Name** The name of the variable. This is used to check using conditions or edit using actions. This name is also shown inside of Designer and the GM screen. | ||
+ | * **Type** Currently, only numerical string values are supported. | ||
+ | * **Value** The initial value of the variable when the mission starts. | ||
+ | |||
+ | ===== Waypoints ===== | ||
+ | |||
+ | [[modding: | ||
+ | |||
+ | **Add a waypoint** | ||
+ | * **Name** The name of the waypoint that appears in the Flight Screen' | ||
+ | * **Description** The description of the waypoint that appears below the waypoint name in the Flight Screen' | ||
+ | * **Type** The only type available at the moment is Planet. | ||
+ | * **Target** The planet that the waypoint is referencing. | ||
+ | |||
+ | ===== Scripting ===== | ||
+ | |||
+ | The scripting section allows for custom scripts written in C#. | ||