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canon:components:components_list [2022/01/25 15:37] – [Power Consumption] hemacastcanon:components:components_list [2022/01/25 16:09] (current) – [Current In Game Components List] hemacast
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-====== Current In Game Components List ======+====== In-Game Components ======
  
 //For making or editing your own components see [[modding:components|Components (Modding)]]// //For making or editing your own components see [[modding:components|Components (Modding)]]//
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 ==== Power ==== ==== Power ====
-  * Power Generator – Reactors. Makes the energy that gets used by other systems. +  * [[canon:components:Power#Power Generators|Power Generator]] - Reactors. Makes the energy that gets used by other systems. 
-  * Power Storage – Batteries. Can run some components if the Ion Reactor is off.+  * [[canon:components:Power#Batteries|Power Storage]] – Batteries. Can run some components if the Ion Reactor is off.
  
 ==== Movement ==== ==== Movement ====
-  * FTL – Faster Than Light drive. +  * [[canon:components:movement#FTL|FTL]] – Faster Than Light drive. 
-  * Propulsion – Main Engines. Moves the vessel forward +  * [[canon:components:movement#Propulsion|Propulsion]] – Main Engines. Moves the vessel forward 
-  * Maneuvering – Maneuvering Thrusters. Turn!+  * [[canon:components:movement#Maneuvering|Maneuvering]] – Maneuvering Thrusters. Turn!
  
 ==== Weapons ==== ==== Weapons ====
-  * Weapon Systems – Needed for Tactical Interface. Powers the weapons. +  * [[canon:components:weapons#Weapon Systems|Weapon Systems]] – Needed for Tactical Interface. Powers the weapons. 
-  * Cannons – Variety of Ion, Pulse, APG, GPG. Guns Guns Guns +  * [[canon:components:weapons#Cannons|Cannons]] – Variety of Ion, Pulse, APG, GPG. Guns Guns Guns 
-  * Missile Systems – Missile Tubes, Missile Bays. Do you want to fire all of your missiles at once? Or one at a time? +  * [[canon:components:weapons#Missile Systems|Missile Systems]] – Missile Tubes, Missile Bays. Do you want to fire all of your missiles at once? Or one at a time? 
-  * Shields – Rechargeable damage reduction. Don't forget to turn them on.+  * [[canon:components:weapons#Shields|Shields]] – Rechargeable damage reduction. Don't forget to turn them on.
  
 ==== Other ==== ==== Other ====
-  * Sensors – Scanning and Communications. Different distances for different power. +  * [[canon:components:other#Sensors|Sensors]] – Scanning and Communications. Different distances for different power. 
-  * Life Support – Keeping people alive. +  * [[canon:components:other#Life Support|Life Support]] – Keeping people alive. 
-  * Cloaking – shhhh . . . . . It's a secret+  * [[canon:components:other#Cloaking|Cloaking]] – shhhh . . . . . It's a secret
  
 ===== Component Information ===== ===== Component Information =====
  
 Name – Name of the Component Name – Name of the Component
 +
 Type – The type of component (what it's supposed to do) Type – The type of component (what it's supposed to do)
-Function – Generate, Store, Consume + 
-Company – The company that makes the component.+Function – How it uses energy (Generate, Store, or Consume) 
 + 
 +[[canon:companies:companies_list|Company]] – The company that makes the component. 
 Hard Points – How many hard points the component takes up. Hard Points – How many hard points the component takes up.
  
canon/components/components_list.1643125052.txt.gz · Last modified: 2022/01/25 15:37 by hemacast