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development:background [2021/05/03 15:07] – [1997] auric | development:background [2021/05/03 15:34] (current) – [2016] auric | ||
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==== 1997 ==== | ==== 1997 ==== | ||
- | Starship Horizons began in 1997 as a love letter to Science Fiction starship simulation. Now, I'm sure you are asking yourself... wait... 1997? Yes, way back in '97 we attempted to start this project off with a bang. We failed! | + | Starship Horizons began in 1997 as a love letter to Science Fiction starship simulation. Now, I'm sure you are asking yourself... wait... 1997? Yes, way back in '97 we attempted to start this project off with a bang. We failed! |
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==== 2012 ==== | ==== 2012 ==== | ||
- | Fast forward to 2012 and we picked the idea back up and went to town! After playing Artemis we realized that it COULD be done, and we wanted more! On a bet that it couldn' | + | Fast forward to 2012 and we picked the idea back up and went to town! After playing Artemis we realized that it COULD be done, and we wanted more! On a bet that it couldn' |
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==== 2016 ==== | ==== 2016 ==== | ||
- | Self published Early Access arrives! | + | Self published Early Access arrives! |
==== 2020 ==== | ==== 2020 ==== | ||
Full Steam Ahead! In September, Starship Horizons launches on Steam as a single purchase for a six player bridge experience. | Full Steam Ahead! In September, Starship Horizons launches on Steam as a single purchase for a six player bridge experience. |