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development:background [2021/05/03 15:32] – [1997] auricdevelopment:background [2021/05/03 15:34] (current) – [2016] auric
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 ==== 2012 ==== ==== 2012 ====
  
-Fast forward to 2012 and we picked the idea back up and went to town! After playing Artemis we realized that it COULD be done, and we wanted more! On a bet that it couldn't be done, Horizons was first seen by the public at MAKER FAIR 2012 in Norfolk, VA.+Fast forward to 2012 and we picked the idea back up and went to town! After playing Artemis we realized that it COULD be done, and we wanted more! On a bet that it couldn't be done, Horizons was first seen by the public at MAKER FAIR 2012 in Norfolk, VA. This was six weeks and one day after the project started
  
 {{ :development:maker-faire-1.jpg?400 |}} {{ :development:maker-faire-1.jpg?400 |}}
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 ==== 2016 ==== ==== 2016 ====
  
-Self published Early Access arrives!+Self published Early Access arrives! Launching in conjunction with MAGFest 2016, Horizons becomes available for Early Access download from starshiphorizons.com. This marks the real start of the Starship Horizons universe and the game engine as people know of it today.
  
 ==== 2020 ==== ==== 2020 ====
  
 Full Steam Ahead! In September, Starship Horizons launches on Steam as a single purchase for a six player bridge experience. Full Steam Ahead! In September, Starship Horizons launches on Steam as a single purchase for a six player bridge experience.
development/background.1620055935.txt.gz · Last modified: 2021/05/03 15:32 by auric