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development:releasenotes [2021/05/15 14:48] – auric | development:releasenotes [2022/02/04 03:00] (current) – hemacast | ||
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====== Release Notes ====== | ====== Release Notes ====== | ||
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+ | A brief overview of each release can be found here. | ||
+ | |||
+ | ===== Release 29 ===== | ||
+ | |||
+ | Here are just the highlights for this release! | ||
+ | |||
+ | New | ||
+ | * Pedia System: Lockable/ | ||
+ | * Pedia System: Now creatable at Mission level | ||
+ | * WebGL: Target Reticles/ | ||
+ | * WebGL: Explosions | ||
+ | * Galactic Map updates to stars/ | ||
+ | * GM Screen: New Event Monitor pop out for mission builders | ||
+ | * Objects: New Invincible/ | ||
+ | |||
+ | Updated | ||
+ | * DMX revisions for dead serial connections | ||
+ | * ZigBee device corrections for states | ||
+ | * Z-Wave device monitoring revisions | ||
+ | * Philips hue has improved Location functions | ||
+ | * Websocket revisions to remove dead sessions | ||
+ | |||
+ | Fixes | ||
+ | * GM Screen: Player Details Now Correctly Update | ||
+ | * New Factions no longer default to Black for their color | ||
+ | * Inter-system FTL issues resolved | ||
+ | * Transferring Cargo with in-flight vessels restricted | ||
+ | * Dialog Group actions no longer fire more than once | ||
+ | * image resource paths now corrected | ||
+ | * Mission listing is correct after turning a Module on/off | ||
+ | * Hardpoints no longer shift incorrectly on Damage Display | ||
===== Release 25.1 ===== | ===== Release 25.1 ===== |