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development:roadmap [2021/05/15 15:20] – hemacast | development:roadmap [2021/06/17 16:49] (current) – auric | ||
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====== Development Roadmap ====== | ====== Development Roadmap ====== | ||
- | Roadmap Update November 2020: https:// | + | Roadmap Update November 2020: |
+ | {{youtube>Z33ArhVhR_w?medium}} | ||
- | //The written list is coming soon!// | + | ===== Near Term ===== |
- | + | ||
- | <color # | + | |
Near Term are items that are actively being worked on and intended to be released sometime Early to Mid 2021. | Near Term are items that are actively being worked on and intended to be released sometime Early to Mid 2021. | ||
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* Fighter/ | * Fighter/ | ||
* Comm Buoys | * Comm Buoys | ||
- | * Consoles (Overall) | ||
- | * Radar Improvements | ||
- | * Scaling | ||
- | * Explosion Indicators | ||
- | |||
* Vessels | * Vessels | ||
* Cloaking | * Cloaking | ||
* Repair Limitations | * Repair Limitations | ||
- | * Pedia Viewer/ | ||
- | * First Time Helper Screens | ||
* Game Master | * Game Master | ||
- | * Better Spawn Control | ||
- | * Object Management | ||
- | * Encounter Management | ||
* Better Player Detail | * Better Player Detail | ||
- | * Radar Relative to Selected Ship | ||
* Master Object List | * Master Object List | ||
* Missions!! | * Missions!! | ||
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* Training Campaign | * Training Campaign | ||
- | <color # | + | ===== Mid Term ===== |
Mid Term items are slotted to be worked on as near term items get completed. Expected development Mid to Late 2021. | Mid Term items are slotted to be worked on as near term items get completed. Expected development Mid to Late 2021. | ||
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* Locations (Bases, etc) | * Locations (Bases, etc) | ||
* More 3D Detail | * More 3D Detail | ||
+ | * Fighter playable | ||
+ | |||
* Generic Ships Console | * Generic Ships Console | ||
* Buffs | * Buffs | ||
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* Detail Improvements | * Detail Improvements | ||
* Steam Workshop | * Steam Workshop | ||
+ | * | ||
+ | ===== Long Term ===== | ||
- | <color # | ||
Long Term Items are on the list, but won't be implemented until Later 2021 and beyond | Long Term Items are on the list, but won't be implemented until Later 2021 and beyond | ||
* Built in Player Audio/Video Communications | * Built in Player Audio/Video Communications |