This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| development:roadmap [2021/05/15 15:13] – hemacast | development:roadmap [2021/06/17 16:49] (current) – auric | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Development Roadmap ====== | ====== Development Roadmap ====== | ||
| - | Roadmap Update November 2020: https:// | + | Roadmap Update November 2020: |
| + | {{youtube>Z33ArhVhR_w?medium}} | ||
| - | //The written list is coming soon!// | + | ===== Near Term ===== |
| - | <h2> <color # | + | Near Term are items that are actively being worked on and intended to be released sometime |
| - | + | ||
| - | Near Term are items that are actively being worked on and intended to be released sometime | + | |
| * Flight Console | * Flight Console | ||
| * Nav Buoys | * Nav Buoys | ||
| Line 27: | Line 26: | ||
| * Fighter/ | * Fighter/ | ||
| * Comm Buoys | * Comm Buoys | ||
| - | * Consoles (Overall) | ||
| - | * Radar Improvements | ||
| - | * Scaling | ||
| - | * Explosion Indicators | ||
| - | |||
| * Vessels | * Vessels | ||
| * Cloaking | * Cloaking | ||
| * Repair Limitations | * Repair Limitations | ||
| - | * Pedia Viewer/ | ||
| - | * First Time Helper Screens | ||
| * Game Master | * Game Master | ||
| - | * Better Spawn Control | ||
| - | * Object Management | ||
| - | * Encounter Management | ||
| * Better Player Detail | * Better Player Detail | ||
| - | * Radar Relative to Selected Ship | ||
| * Master Object List | * Master Object List | ||
| * Missions!! | * Missions!! | ||
| Line 48: | Line 36: | ||
| * Training Campaign | * Training Campaign | ||
| - | <color # | + | ===== Mid Term ===== |
| - | * Unordered List Item | + | |
| + | Mid Term items are slotted to be worked on as near term items get completed. Expected development Mid to Late 2021. | ||
| + | | ||
| + | | ||
| + | * Tactical | ||
| + | * Threat Analysis | ||
| + | * Shield Modifications | ||
| + | * System Targeting | ||
| + | * Operations | ||
| + | * Deck Comms | ||
| + | * 3D NPCs on Screen | ||
| + | * NPC Dialog Audio | ||
| + | * Medical | ||
| + | * Health Analysis | ||
| + | * Disease Control | ||
| + | * Area Effects | ||
| + | * Radiation, etc | ||
| + | * Nebulas! | ||
| + | * Planets | ||
| + | * Locations (Bases, etc) | ||
| + | * More 3D Detail | ||
| + | * Fighter playable | ||
| + | |||
| + | * Generic Ships Console | ||
| + | * Buffs | ||
| + | * Enhanced Dialog | ||
| + | * Missions | ||
| + | * Other Short Campaigns | ||
| + | * Vessels | ||
| + | * Variants | ||
| + | * Models | ||
| + | * Detail Improvements | ||
| + | * Steam Workshop | ||
| + | * | ||
| + | ===== Long Term ===== | ||
| - | <color # | + | Long Term Items are on the list, but won't be implemented until Later 2021 and beyond |
| - | * Unordered List Item | + | |
| + | | ||
| + | * Single Player (Fighter) Missions/Campaign | ||
| + | * WebGL | ||
| + | * Main Campaign | ||