User Tools

Site Tools


development:roadmap

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
development:roadmap [2021/05/15 15:13] hemacastdevelopment:roadmap [2021/06/17 16:49] (current) auric
Line 1: Line 1:
 ====== Development Roadmap ====== ====== Development Roadmap ======
  
-Roadmap Update November 2020: https://www.youtube.com/watch?v=Z33ArhVhR_w+Roadmap Update November 2020: 
 +{{youtube>Z33ArhVhR_w?medium}}
  
-//The written list is coming soon!//+===== Near Term =====
  
-<h2> <color #00a2e8>Near Term</color> </h2> +Near Term are items that are actively being worked on and intended to be released sometime Early to Mid 2021.
- +
-Near Term are items that are actively being worked on and intended to be released sometime within the next 3-6 months.+
   * Flight Console   * Flight Console
     * Nav Buoys     * Nav Buoys
Line 27: Line 26:
     * Fighter/Squadron Launch/Recall     * Fighter/Squadron Launch/Recall
     * Comm Buoys     * Comm Buoys
-  * Consoles (Overall) 
-    * Radar Improvements 
-      * Scaling 
-      * Explosion Indicators 
- 
   * Vessels   * Vessels
     * Cloaking     * Cloaking
     * Repair Limitations     * Repair Limitations
-  * Pedia Viewer/Search 
-  * First Time Helper Screens 
   * Game Master   * Game Master
-    * Better Spawn Control 
-    * Object Management 
-    * Encounter Management 
     * Better Player Detail     * Better Player Detail
-    * Radar Relative to Selected Ship 
     * Master Object List     * Master Object List
   * Missions!!   * Missions!!
Line 48: Line 36:
     * Training Campaign     * Training Campaign
  
-<color #00a2e8>**Mid Term**</color> +===== Mid Term ===== 
-  * Unordered List Item+ 
 +Mid Term items are slotted to be worked on as near term items get completed. Expected development Mid to Late 2021. 
 +  Flight 
 +    Course Plotting 
 +  * Tactical 
 +    * Threat Analysis 
 +    * Shield Modifications 
 +    * System Targeting 
 +  * Operations 
 +    * Deck Comms 
 +    * 3D NPCs on Screen 
 +    * NPC Dialog Audio 
 +  * Medical 
 +    * Health Analysis 
 +    * Disease Control 
 +  * Area Effects 
 +    * Radiation, etc 
 +  * Nebulas! 
 +  * Planets 
 +    * Locations (Bases, etc) 
 +    * More 3D Detail 
 +  * Fighter playable 
 + 
 +  * Generic Ships Console 
 +  * Buffs 
 +  * Enhanced Dialog 
 +  * Missions 
 +    * Other Short Campaigns 
 +  * Vessels 
 +    * Variants 
 +  * Models 
 +    * Detail Improvements 
 +  * Steam Workshop 
 +  *  
 +===== Long Term =====
  
-<color #00a2e8>**Long Term**</color> +Long Term Items are on the list, but won't be implemented until Later 2021 and beyond 
-  * Unordered List Item+  Built in Player Audio/Video Communications 
 +  Matchmaking Improvements 
 +  * Single Player (Fighter) Missions/Campaign 
 +  * WebGL 
 +  * Main Campaign
development/roadmap.1621091618.txt.gz · Last modified: 2021/05/15 15:13 by hemacast