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gameplay:main_screen

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gameplay:main_screen [2021/05/14 20:24] hemacastgameplay:main_screen [2021/05/14 20:30] (current) – [On Screen] hemacast
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 {{:gameplay:on_screen.png?direct|On Screen}} {{:gameplay:on_screen.png?direct|On Screen}}
  
-{{:gameplay:on_screen_button.png?nolink |On Screen}} {{ :gameplay:off_screen.png?nolink|Off Screen}} Using the On Screen button, the Flight and Tactical officers can put their selected target on the main view screen. You can put unidentified targets (things that have not yet been scanned) on the main view screen for a visual identification of the target. When a target is on screen, you can clear it by clicking the off screen button, or by the Communications officer selecting a different camera view.+{{:gameplay:on_screen_button.png?nolink |On Screen}} {{ :gameplay:off_screen.png?nolink|Off Screen}} Using the On Screen button, the Flight and Tactical officers can put their selected target on the main view screen. The view of the target will always be from the point of view of the Horizons. You can put unidentified targets (things that have not yet been scanned) on the main view screen for a visual identification of the target. When a target is on screen, you can clear it by clicking the off screen button, or by the Communications officer selecting a different camera view.
gameplay/main_screen.1621023880.txt.gz · Last modified: 2021/05/14 20:24 by hemacast