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modding:add_object

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modding:add_object [2021/05/03 05:55] 24.239.107.14modding:add_object [2022/01/26 19:26] (current) – [General] hemacast
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 Creating objects fills the world of Horizons to make the story worth telling. Objects can be quick-spawned using an Action or created using the full Create an Object menu inside the Objects and [[modding:encounters|Encounters]] menus at both the [[modding:modules|Module]] and [[modding:missions|Mission]] level. Creating objects fills the world of Horizons to make the story worth telling. Objects can be quick-spawned using an Action or created using the full Create an Object menu inside the Objects and [[modding:encounters|Encounters]] menus at both the [[modding:modules|Module]] and [[modding:missions|Mission]] level.
  
-The Create an Object menu has seven sections along the sidebar of the popup: General, Locations, Cargo, Hardpoints, [[modding:dialog|Dialog]], Tasks, and Properties.+The Create an Object menu has seven sections along the sidebar of the popup: General, Location, Cargo, Hardpoints, [[modding:dialog|Dialog]], [[modding:tasks|Tasks]], and [[modding:properties|Properties]].
  
 ===== General ===== ===== General =====
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 | Description    | Is displayed only for the GM in the GM screen.                                                                         | | Description    | Is displayed only for the GM in the GM screen.                                                                         |
 | Designation    | The ship's hull number.                                                                                                | | Designation    | The ship's hull number.                                                                                                |
-| Faction        | The ship's faction alignment. None will make the ship show as neutral.                                                 |+| [[modding:factions|Faction]]        | The ship's faction alignment. None will make the ship show as neutral.                                                 |
 | Class          | The ship class, which affects the 3D model and base component setup.                                                   | | Class          | The ship class, which affects the 3D model and base component setup.                                                   |
 | Tags           | These tags are alternative references to the object. Names must be unique but tags can be shared by multiple objects.  | | Tags           | These tags are alternative references to the object. Names must be unique but tags can be shared by multiple objects.  |
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 ^ Name   ^ Description                                                                                         ^ ^ Name   ^ Description                                                                                         ^
 | Type   | The type of property to set or override. See the [[modding:properties|list]] of object properties.  | | Type   | The type of property to set or override. See the [[modding:properties|list]] of object properties.  |
-| Value  | The new value for the selected Type.                                                                |+| Value  | The new value for the selected Type.   | 
 + 
 +---- 
 +Jump To | 
 +[[modding:events|Event]] | [[modding:encounters|Encounters]] | [[modding:conditions|Conditions]] | [[modding:actions|Actions]] | [[modding:add_object|Objects]] | [[modding:objectives|Objectives]]                                                          
modding/add_object.1620021329.txt.gz · Last modified: 2021/05/03 05:55 by 24.239.107.14