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| modding:dialog [2021/04/27 21:51] – sintax7 | modding:dialog [2021/05/07 04:42] (current) – [Add Topic] jazzy | ||
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| ======Dialog Tree====== | ======Dialog Tree====== | ||
| + | The " | ||
| - | The " | + | Below is a flowchart outlining a potential conversation. // |
| + | {{ : | ||
| + | Each box represents a DIALOG GROUP. Each Dialog Group can contain Text, Topics, and Actions. | ||
| + | TEXT is what the NPC sends to the Player. | ||
| + | |||
| + | TOPICS are what the Player can say in reply to the NPC. Choosing a Topic will link the player to the next Dialog Group. | ||
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| + | [[modding: | ||
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| + | Looking at the flowchart, explore the sample conversation and see how the Player' | ||
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| + | //A tutorial article and video on how to write this sample conversation are coming soon!// | ||
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| + | ===== Add Dialog Group ===== | ||
| + | ^ Name ^ Description | ||
| + | | ID | The unique ID for this Dialog Group | text field, must be unique | ||
| + | | Links To | The ID of another Dialog Group that will be triggered after the activation of the current dialog group. | ||
| + | | Text | The text message sent by the NPC to the Player. If multiple options are added, one will be randomly selected from the list each time this Dialog Group is triggered. | ||
| + | | [[modding: | ||
| + | | [[modding: | ||
| + | {{: | ||
| + | {{ : | ||
| + | ===== Add Topic ===== | ||
| + | ^ Name ^ Description | ||
| + | | Type | The type of communication being sent. Use open for general text and the other options for specific transmissions (such as requesting permission to dock). See [[modding: | ||
| + | | ID | The unique ID of this particular Topic from within the Dialog Group. | ||
| + | | Links To | The ID of another Dialog Group that will be triggered after the transmission of this topic. | drop-down selection | ||
| + | | Text | The text message sent by the Player to the NPC. | text | | ||
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| + | ---- | ||
| + | Jump To | | ||
| + | [[modding: | ||