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modding:encounters [2021/05/03 05:19] 24.239.107.14modding:encounters [2021/05/07 04:43] (current) – [Add an Encounter Group] jazzy
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 ======Encounters====== ======Encounters======
  
-Encounters are similar to a D&D "random encounter" system.  +Encounters are similar to a D&D "random encounter" system.  Encounters can be defined at the [[modding:modules|Module]] and [[modding:missions|Mission]] levels. Encounters at the mission level will override Encounters at the module level that have the exact same name.
  
 ===== Add An Encounter ===== ===== Add An Encounter =====
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 | Add [[modding:add_object|Object ]] | Add an object to the world when this encounter is triggered.            | see [[modding:add_object|Add an Object]]  | | Add [[modding:add_object|Object ]] | Add an object to the world when this encounter is triggered.            | see [[modding:add_object|Add an Object]]  |
 | Add [[modding:actions|Action ]] | Add an action that will change the world when triggered.                | see [[modding:actions|Actions       ]] | | Add [[modding:actions|Action ]] | Add an action that will change the world when triggered.                | see [[modding:actions|Actions       ]] |
 +
 +----
 +Jump To |
 +[[modding:events|Event]] | [[modding:encounters|Encounters]] | [[modding:conditions|Conditions]] | [[modding:actions|Actions]] | [[modding:add_object|Objects]] | [[modding:objectives|Objectives]]
modding/encounters.1620019187.txt.gz · Last modified: 2021/05/03 05:19 by 24.239.107.14