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| modding:events [2021/05/03 03:28] – added links for conditions and actions 24.239.107.14 | modding:events [2022/01/17 17:50] (current) – hemacast | ||
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| ====== Game Event ====== | ====== Game Event ====== | ||
| - | This is where the REAL power of the Designer happens. | + | This is where the REAL power of the Designer happens. These IF-THEN statements allow for custom actions to be triggered at the perfect moment. This system checks for a set of " |
| This system interfaces to a wide variety of ship systems [[modding: | This system interfaces to a wide variety of ship systems [[modding: | ||
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| | Frequency | | Frequency | ||
| | Mode | The method used for matching the defined conditions to check for a triggered state. | | Mode | The method used for matching the defined conditions to check for a triggered state. | ||
| - | | Game Master | + | | [[gameplay: |
| | Active | | Active | ||
| | [[modding: | | [[modding: | ||
| | [[modding: | | [[modding: | ||
| + | |||
| + | ---- | ||
| + | Jump To | | ||
| + | [[modding: | ||