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modding:missions [2021/05/03 06:03] 24.239.107.14modding:missions [2022/01/25 23:01] (current) hemacast
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 [[modding:variables|Variables]] are numerical strings that store information that may be checked or edited later.  [[modding:variables|Variables]] are numerical strings that store information that may be checked or edited later. 
  
-  * **Name** The name of the variable. This is used to check using conditions or edit using actions. This name is also shown inside of Designer and the GM screen. 
-  * **Type** Currently, only numerical string values are supported.  
-  * **Value** The initial value of the variable when the mission starts. 
  
 ===== Waypoints ===== ===== Waypoints =====
  
 [[modding:waypoints|Waypoints]] are named points in space that the Flight console can target and jump to. [[modding:waypoints|Waypoints]] are named points in space that the Flight console can target and jump to.
- 
-**Add a waypoint** 
-  * **Name** The name of the waypoint that appears in the Flight Screen's waypoint menu. 
-  * **Description** The description of the waypoint that appears below the waypoint name in the Flight Screen's waypoint menu. 
-  * **Type** The only type available at the moment is Planet. 
-  * **Target** The planet that the waypoint is referencing. 
  
 ===== Scripting ===== ===== Scripting =====
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 The scripting section allows for custom scripts written in C#. The scripting section allows for custom scripts written in C#.
  
 +
 +----
 +Jump To |
 +[[modding:modules|Modules]] | [[modding:campaigns|Campaigns]] | **Missions** | [[modding:dialog|Dialog]] | [[modding:encounters|Encounters]]
modding/missions.1620021787.txt.gz · Last modified: 2021/05/03 06:03 by 24.239.107.14