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canon:components:weapons

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Weapons

Weapon Systems

Name - Weapon Systems
Type - WeaponSystem
Function - Consume
Hard Points - 5

Integrity - 500
Minimum - 0
Tolerance - 0

Optimal - 1000
Maximum - 1000
Charge - 5
Bleed - 10


Name - Weapon Systems F1
Type - WeaponSystem
Function - Consume
Hard Points - 2

Integrity - 50
Minimum - 0
Tolerance - 0

Optimal - 200
Maximum - 200
Charge - 2
Bleed - 10

Cannons

Missile Systems

Shields


Components : Power | Movement | Weapons | Other

canon/components/weapons.1643128128.txt.gz · Last modified: 2022/01/25 16:28 by hemacast