If using conditions as part of Events, see also: Actions.
Individual condition detail pages coming soon!
|Checks a property on an external device.
|Checks a state on an external device.
|Checks a code on an external device.
|Time elapsed since the event was enabled.
|Mission: Percent Complete
|Checks the percentage of mission objectives completed.
|Checks the mission score.
|Checks the mission state.
|Mission: Time Remaining
|Checks the time remaining in the mission.
|Checks if the objectives are all complete.
|Checks the cargo contents of an object.
|Checks the current number of objects with a specific name or tag.
|Checks a specific property of an object.
|Checks to see if an object has been scanned by the Player.
|Checks to see if an objective is complete.
|Checks to see if a Pedia article has been viewed.
|Checks to see if a Pedia article is visible.
|Player Hit: Shield
|Player Hit: Hull