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It is one thing to know how a menu works but it is another to see how someone uses it. The following tutorials are designed to take you on a ride-along with designers from the Horizons community to see how they use the game design tools.

Creating a Sample Encounter - Read Now

A basic guide to creating a random encounter at the Mission or Module level.

Video walkthrough coming soon!

Creating a Sample Dialog Tree - Read Now

Follow along with Jazzy as he uses dialog groups, text, topics, and actions to create an interactive dialog tree that directly impacts the story of the mission.

Video walkthrough coming soon!

Adding a Custom Model - Read Now

A basic step-by-step guide to adding models into Horizons.

Tutorial Catalog

Mission Design

Models & Vessels

modding/tutorials.txt · Last modified: 2022/01/17 03:14 by jazzy