Getting Started
Gameplay
Lore/Story
Modding
Development
Community
Links
Getting Started
Gameplay
Lore/Story
Modding
Development
Community
Links
This is an old revision of the document!
Behaviors are how the object behaves.
Behavior | Description |
---|---|
Unknown | |
Idle | Fly Casual |
Active | Should Replace Patrol as the DEFAULT |
Hold | Hold. Do Nothing |
Patrol | Looking For Trouble |
PlayerHold | Wait For Players Arrival |
Surrendered | Live To Fight Another Day |
The following will move to Tasks | |
Defend | Defend This Location |
Escort | Escort Object(s) |
Support | Support Any Local Craft. Repair, Refuel |
Flee | Run Away! |
Intercept | Attack! |
Navigate | Go To Flight Target |
Follow * | Follow Target, Staying Tight But Never Going Faster Than The Target. |
GoToWaypoint | Go To Assigned Waypoint |
* Currently does not work