Getting Started
Gameplay
Lore/Story
Modding
Development
Community
Links
Getting Started
Gameplay
Lore/Story
Modding
Development
Community
Links
This is an old revision of the document!
Behaviors are how the object behaves.
Behavior | Description |
---|---|
Unknown | |
Idle | Fly Casual |
Active | Should Replace Patrol as the DEFAULT |
Hold | Hold. Do Nothing |
Patrol | Looking For Trouble |
PlayerHold | Wait For Players Arrival |
Surrendered | Live To Fight Another Day |
Defendǂ | Defend This Location |
Escortǂ | Escort Object(s) |
Supportǂ | Support Any Local Craft. Repair, Refuel |
Fleeǂ | Run Away! |
Interceptǂ | Attack! |
Navigateǂ | Go To Flight Target |
Followǂ* | Follow Target, Staying Tight But Never Going Faster Than The Target. |
GoToWaypointǂ | Go To Assigned Waypoint |
ǂ The following will move to Tasks * Currently does not work