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gameplay:stations:tactical

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Tactical

  1. The Tactical Officer controls the ships ordinance
  2. The alert status of the ship limits what the Tactical officer can do IE: The ship's shields can only be raised in Yellow or Red Alert. The ship's weapons can only be fired when in Red Alert
  3. Missiles
    1. Missile Ranges
  4. Lasers
    1. Laser Range
  5. Shields
    1. Shield Recharge Rate

Tactical Console

Tactical Console

Left Panel

Vessel and Shield Status

Local Contacts


Center Panel

Local Radar

Fish Eye Radar

Firing Arcs

Weapon Loadout


Right Panel

Target Intel

Weapon Fire Control

Selected Ordinance

Available Ordinance

Red = Power Green = Speed Blue = Range


Bridge Stations : Flight | Tactical | Science | Operations (Comms) | Engineering | Captain
Ancillary Consoles/Displays : Center | Stellar Navigation | Stellar Body | Star System | Alert Status | Shield Status | Cargo Hold | Radar | IRIS
In Progress (Incomplete) Consoles/Displays : Crew Roster | Collision Alarm | Dashboard | Deck Status | Target | Scan | Vessel Status
Admin Consoles : Game Master | Mission Control | Mission Status | Designer

gameplay/stations/tactical.1621099970.txt.gz · Last modified: 2021/05/15 17:32 by hemacast